Documentation
¶
Index ¶
- Constants
- Variables
- func Asc(fields ...string) func(*sql.Selector)
- func Desc(fields ...string) func(*sql.Selector)
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)
- func (c *Client) Close() error
- func (c *Client) Debug() *Client
- func (c *Client) Intercept(interceptors ...Interceptor)
- func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error)
- func (c *Client) Tx(ctx context.Context) (*Tx, error)
- func (c *Client) Use(hooks ...Hook)
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type InterceptFunc
- type Interceptor
- type Menu
- type MenuClient
- func (c *MenuClient) Create() *MenuCreate
- func (c *MenuClient) CreateBulk(builders ...*MenuCreate) *MenuCreateBulk
- func (c *MenuClient) Delete() *MenuDelete
- func (c *MenuClient) DeleteOne(_m *Menu) *MenuDeleteOne
- func (c *MenuClient) DeleteOneID(id uint32) *MenuDeleteOne
- func (c *MenuClient) Get(ctx context.Context, id uint32) (*Menu, error)
- func (c *MenuClient) GetX(ctx context.Context, id uint32) *Menu
- func (c *MenuClient) Hooks() []Hook
- func (c *MenuClient) Intercept(interceptors ...Interceptor)
- func (c *MenuClient) Interceptors() []Interceptor
- func (c *MenuClient) MapCreateBulk(slice any, setFunc func(*MenuCreate, int)) *MenuCreateBulk
- func (c *MenuClient) Query() *MenuQuery
- func (c *MenuClient) QueryChildren(_m *Menu) *MenuQuery
- func (c *MenuClient) QueryParent(_m *Menu) *MenuQuery
- func (c *MenuClient) Update() *MenuUpdate
- func (c *MenuClient) UpdateOne(_m *Menu) *MenuUpdateOne
- func (c *MenuClient) UpdateOneID(id uint32) *MenuUpdateOne
- func (c *MenuClient) Use(hooks ...Hook)
- type MenuCreate
- func (_c *MenuCreate) AddChildIDs(ids ...uint32) *MenuCreate
- func (_c *MenuCreate) AddChildren(v ...*Menu) *MenuCreate
- func (_c *MenuCreate) Exec(ctx context.Context) error
- func (_c *MenuCreate) ExecX(ctx context.Context)
- func (_c *MenuCreate) Mutation() *MenuMutation
- func (_c *MenuCreate) OnConflict(opts ...sql.ConflictOption) *MenuUpsertOne
- func (_c *MenuCreate) OnConflictColumns(columns ...string) *MenuUpsertOne
- func (_c *MenuCreate) Save(ctx context.Context) (*Menu, error)
- func (_c *MenuCreate) SaveX(ctx context.Context) *Menu
- func (_c *MenuCreate) SetID(v uint32) *MenuCreate
- func (_c *MenuCreate) SetName(v string) *MenuCreate
- func (_c *MenuCreate) SetNillableParentID(v *uint32) *MenuCreate
- func (_c *MenuCreate) SetNillablePath(v *string) *MenuCreate
- func (_c *MenuCreate) SetParent(v *Menu) *MenuCreate
- func (_c *MenuCreate) SetParentID(v uint32) *MenuCreate
- func (_c *MenuCreate) SetPath(v string) *MenuCreate
- type MenuCreateBulk
- func (_c *MenuCreateBulk) Exec(ctx context.Context) error
- func (_c *MenuCreateBulk) ExecX(ctx context.Context)
- func (_c *MenuCreateBulk) OnConflict(opts ...sql.ConflictOption) *MenuUpsertBulk
- func (_c *MenuCreateBulk) OnConflictColumns(columns ...string) *MenuUpsertBulk
- func (_c *MenuCreateBulk) Save(ctx context.Context) ([]*Menu, error)
- func (_c *MenuCreateBulk) SaveX(ctx context.Context) []*Menu
- type MenuDelete
- type MenuDeleteOne
- type MenuEdges
- type MenuFilter
- func (f *MenuFilter) Where(p entql.P)
- func (f *MenuFilter) WhereHasChildren()
- func (f *MenuFilter) WhereHasChildrenWith(preds ...predicate.Menu)
- func (f *MenuFilter) WhereHasParent()
- func (f *MenuFilter) WhereHasParentWith(preds ...predicate.Menu)
- func (f *MenuFilter) WhereID(p entql.Uint32P)
- func (f *MenuFilter) WhereName(p entql.StringP)
- func (f *MenuFilter) WhereParentID(p entql.Uint32P)
- func (f *MenuFilter) WherePath(p entql.StringP)
- type MenuGroupBy
- func (_g *MenuGroupBy) Aggregate(fns ...AggregateFunc) *MenuGroupBy
- func (s *MenuGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *MenuGroupBy) BoolX(ctx context.Context) bool
- func (s *MenuGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *MenuGroupBy) BoolsX(ctx context.Context) []bool
- func (s *MenuGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *MenuGroupBy) Float64X(ctx context.Context) float64
- func (s *MenuGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *MenuGroupBy) Float64sX(ctx context.Context) []float64
- func (s *MenuGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *MenuGroupBy) IntX(ctx context.Context) int
- func (s *MenuGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *MenuGroupBy) IntsX(ctx context.Context) []int
- func (_g *MenuGroupBy) Scan(ctx context.Context, v any) error
- func (s *MenuGroupBy) ScanX(ctx context.Context, v any)
- func (s *MenuGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *MenuGroupBy) StringX(ctx context.Context) string
- func (s *MenuGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *MenuGroupBy) StringsX(ctx context.Context) []string
- type MenuMutation
- func (m *MenuMutation) AddChildIDs(ids ...uint32)
- func (m *MenuMutation) AddField(name string, value ent.Value) error
- func (m *MenuMutation) AddedEdges() []string
- func (m *MenuMutation) AddedField(name string) (ent.Value, bool)
- func (m *MenuMutation) AddedFields() []string
- func (m *MenuMutation) AddedIDs(name string) []ent.Value
- func (m *MenuMutation) ChildrenCleared() bool
- func (m *MenuMutation) ChildrenIDs() (ids []uint32)
- func (m *MenuMutation) ClearChildren()
- func (m *MenuMutation) ClearEdge(name string) error
- func (m *MenuMutation) ClearField(name string) error
- func (m *MenuMutation) ClearParent()
- func (m *MenuMutation) ClearParentID()
- func (m *MenuMutation) ClearPath()
- func (m *MenuMutation) ClearedEdges() []string
- func (m *MenuMutation) ClearedFields() []string
- func (m MenuMutation) Client() *Client
- func (m *MenuMutation) EdgeCleared(name string) bool
- func (m *MenuMutation) Field(name string) (ent.Value, bool)
- func (m *MenuMutation) FieldCleared(name string) bool
- func (m *MenuMutation) Fields() []string
- func (m *MenuMutation) Filter() *MenuFilter
- func (m *MenuMutation) ID() (id uint32, exists bool)
- func (m *MenuMutation) IDs(ctx context.Context) ([]uint32, error)
- func (m *MenuMutation) Name() (r string, exists bool)
- func (m *MenuMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *MenuMutation) OldName(ctx context.Context) (v string, err error)
- func (m *MenuMutation) OldParentID(ctx context.Context) (v *uint32, err error)
- func (m *MenuMutation) OldPath(ctx context.Context) (v *string, err error)
- func (m *MenuMutation) Op() Op
- func (m *MenuMutation) ParentCleared() bool
- func (m *MenuMutation) ParentID() (r uint32, exists bool)
- func (m *MenuMutation) ParentIDCleared() bool
- func (m *MenuMutation) ParentIDs() (ids []uint32)
- func (m *MenuMutation) Path() (r string, exists bool)
- func (m *MenuMutation) PathCleared() bool
- func (m *MenuMutation) RemoveChildIDs(ids ...uint32)
- func (m *MenuMutation) RemovedChildrenIDs() (ids []uint32)
- func (m *MenuMutation) RemovedEdges() []string
- func (m *MenuMutation) RemovedIDs(name string) []ent.Value
- func (m *MenuMutation) ResetChildren()
- func (m *MenuMutation) ResetEdge(name string) error
- func (m *MenuMutation) ResetField(name string) error
- func (m *MenuMutation) ResetName()
- func (m *MenuMutation) ResetParent()
- func (m *MenuMutation) ResetParentID()
- func (m *MenuMutation) ResetPath()
- func (m *MenuMutation) SetField(name string, value ent.Value) error
- func (m *MenuMutation) SetID(id uint32)
- func (m *MenuMutation) SetName(s string)
- func (m *MenuMutation) SetOp(op Op)
- func (m *MenuMutation) SetParentID(u uint32)
- func (m *MenuMutation) SetPath(s string)
- func (m MenuMutation) Tx() (*Tx, error)
- func (m *MenuMutation) Type() string
- func (m *MenuMutation) Where(ps ...predicate.Menu)
- func (m *MenuMutation) WhereP(ps ...func(*sql.Selector))
- type MenuQuery
- func (_q *MenuQuery) Aggregate(fns ...AggregateFunc) *MenuSelect
- func (_q *MenuQuery) All(ctx context.Context) ([]*Menu, error)
- func (_q *MenuQuery) AllX(ctx context.Context) []*Menu
- func (_q *MenuQuery) Clone() *MenuQuery
- func (_q *MenuQuery) Count(ctx context.Context) (int, error)
- func (_q *MenuQuery) CountX(ctx context.Context) int
- func (_q *MenuQuery) Exist(ctx context.Context) (bool, error)
- func (_q *MenuQuery) ExistX(ctx context.Context) bool
- func (_q *MenuQuery) Filter() *MenuFilter
- func (_q *MenuQuery) First(ctx context.Context) (*Menu, error)
- func (_q *MenuQuery) FirstID(ctx context.Context) (id uint32, err error)
- func (_q *MenuQuery) FirstIDX(ctx context.Context) uint32
- func (_q *MenuQuery) FirstX(ctx context.Context) *Menu
- func (_q *MenuQuery) GroupBy(field string, fields ...string) *MenuGroupBy
- func (_q *MenuQuery) IDs(ctx context.Context) (ids []uint32, err error)
- func (_q *MenuQuery) IDsX(ctx context.Context) []uint32
- func (_q *MenuQuery) Limit(limit int) *MenuQuery
- func (_q *MenuQuery) Modify(modifiers ...func(s *sql.Selector)) *MenuSelect
- func (_q *MenuQuery) Offset(offset int) *MenuQuery
- func (_q *MenuQuery) Only(ctx context.Context) (*Menu, error)
- func (_q *MenuQuery) OnlyID(ctx context.Context) (id uint32, err error)
- func (_q *MenuQuery) OnlyIDX(ctx context.Context) uint32
- func (_q *MenuQuery) OnlyX(ctx context.Context) *Menu
- func (_q *MenuQuery) Order(o ...menu.OrderOption) *MenuQuery
- func (_q *MenuQuery) QueryChildren() *MenuQuery
- func (_q *MenuQuery) QueryParent() *MenuQuery
- func (_q *MenuQuery) Select(fields ...string) *MenuSelect
- func (_q *MenuQuery) Unique(unique bool) *MenuQuery
- func (_q *MenuQuery) Where(ps ...predicate.Menu) *MenuQuery
- func (_q *MenuQuery) WithChildren(opts ...func(*MenuQuery)) *MenuQuery
- func (_q *MenuQuery) WithParent(opts ...func(*MenuQuery)) *MenuQuery
- type MenuSelect
- func (_s *MenuSelect) Aggregate(fns ...AggregateFunc) *MenuSelect
- func (s *MenuSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *MenuSelect) BoolX(ctx context.Context) bool
- func (s *MenuSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *MenuSelect) BoolsX(ctx context.Context) []bool
- func (s *MenuSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *MenuSelect) Float64X(ctx context.Context) float64
- func (s *MenuSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *MenuSelect) Float64sX(ctx context.Context) []float64
- func (s *MenuSelect) Int(ctx context.Context) (_ int, err error)
- func (s *MenuSelect) IntX(ctx context.Context) int
- func (s *MenuSelect) Ints(ctx context.Context) ([]int, error)
- func (s *MenuSelect) IntsX(ctx context.Context) []int
- func (_s *MenuSelect) Modify(modifiers ...func(s *sql.Selector)) *MenuSelect
- func (_s *MenuSelect) Scan(ctx context.Context, v any) error
- func (s *MenuSelect) ScanX(ctx context.Context, v any)
- func (s *MenuSelect) String(ctx context.Context) (_ string, err error)
- func (s *MenuSelect) StringX(ctx context.Context) string
- func (s *MenuSelect) Strings(ctx context.Context) ([]string, error)
- func (s *MenuSelect) StringsX(ctx context.Context) []string
- type MenuUpdate
- func (_u *MenuUpdate) AddChildIDs(ids ...uint32) *MenuUpdate
- func (_u *MenuUpdate) AddChildren(v ...*Menu) *MenuUpdate
- func (_u *MenuUpdate) ClearChildren() *MenuUpdate
- func (_u *MenuUpdate) ClearParent() *MenuUpdate
- func (_u *MenuUpdate) ClearParentID() *MenuUpdate
- func (_u *MenuUpdate) ClearPath() *MenuUpdate
- func (_u *MenuUpdate) Exec(ctx context.Context) error
- func (_u *MenuUpdate) ExecX(ctx context.Context)
- func (_u *MenuUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *MenuUpdate
- func (_u *MenuUpdate) Mutation() *MenuMutation
- func (_u *MenuUpdate) RemoveChildIDs(ids ...uint32) *MenuUpdate
- func (_u *MenuUpdate) RemoveChildren(v ...*Menu) *MenuUpdate
- func (_u *MenuUpdate) Save(ctx context.Context) (int, error)
- func (_u *MenuUpdate) SaveX(ctx context.Context) int
- func (_u *MenuUpdate) SetName(v string) *MenuUpdate
- func (_u *MenuUpdate) SetNillableName(v *string) *MenuUpdate
- func (_u *MenuUpdate) SetNillableParentID(v *uint32) *MenuUpdate
- func (_u *MenuUpdate) SetNillablePath(v *string) *MenuUpdate
- func (_u *MenuUpdate) SetParent(v *Menu) *MenuUpdate
- func (_u *MenuUpdate) SetParentID(v uint32) *MenuUpdate
- func (_u *MenuUpdate) SetPath(v string) *MenuUpdate
- func (_u *MenuUpdate) Where(ps ...predicate.Menu) *MenuUpdate
- type MenuUpdateOne
- func (_u *MenuUpdateOne) AddChildIDs(ids ...uint32) *MenuUpdateOne
- func (_u *MenuUpdateOne) AddChildren(v ...*Menu) *MenuUpdateOne
- func (_u *MenuUpdateOne) ClearChildren() *MenuUpdateOne
- func (_u *MenuUpdateOne) ClearParent() *MenuUpdateOne
- func (_u *MenuUpdateOne) ClearParentID() *MenuUpdateOne
- func (_u *MenuUpdateOne) ClearPath() *MenuUpdateOne
- func (_u *MenuUpdateOne) Exec(ctx context.Context) error
- func (_u *MenuUpdateOne) ExecX(ctx context.Context)
- func (_u *MenuUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *MenuUpdateOne
- func (_u *MenuUpdateOne) Mutation() *MenuMutation
- func (_u *MenuUpdateOne) RemoveChildIDs(ids ...uint32) *MenuUpdateOne
- func (_u *MenuUpdateOne) RemoveChildren(v ...*Menu) *MenuUpdateOne
- func (_u *MenuUpdateOne) Save(ctx context.Context) (*Menu, error)
- func (_u *MenuUpdateOne) SaveX(ctx context.Context) *Menu
- func (_u *MenuUpdateOne) Select(field string, fields ...string) *MenuUpdateOne
- func (_u *MenuUpdateOne) SetName(v string) *MenuUpdateOne
- func (_u *MenuUpdateOne) SetNillableName(v *string) *MenuUpdateOne
- func (_u *MenuUpdateOne) SetNillableParentID(v *uint32) *MenuUpdateOne
- func (_u *MenuUpdateOne) SetNillablePath(v *string) *MenuUpdateOne
- func (_u *MenuUpdateOne) SetParent(v *Menu) *MenuUpdateOne
- func (_u *MenuUpdateOne) SetParentID(v uint32) *MenuUpdateOne
- func (_u *MenuUpdateOne) SetPath(v string) *MenuUpdateOne
- func (_u *MenuUpdateOne) Where(ps ...predicate.Menu) *MenuUpdateOne
- type MenuUpsert
- func (u *MenuUpsert) ClearParentID() *MenuUpsert
- func (u *MenuUpsert) ClearPath() *MenuUpsert
- func (u *MenuUpsert) SetName(v string) *MenuUpsert
- func (u *MenuUpsert) SetParentID(v uint32) *MenuUpsert
- func (u *MenuUpsert) SetPath(v string) *MenuUpsert
- func (u *MenuUpsert) UpdateName() *MenuUpsert
- func (u *MenuUpsert) UpdateParentID() *MenuUpsert
- func (u *MenuUpsert) UpdatePath() *MenuUpsert
- type MenuUpsertBulk
- func (u *MenuUpsertBulk) ClearParentID() *MenuUpsertBulk
- func (u *MenuUpsertBulk) ClearPath() *MenuUpsertBulk
- func (u *MenuUpsertBulk) DoNothing() *MenuUpsertBulk
- func (u *MenuUpsertBulk) Exec(ctx context.Context) error
- func (u *MenuUpsertBulk) ExecX(ctx context.Context)
- func (u *MenuUpsertBulk) Ignore() *MenuUpsertBulk
- func (u *MenuUpsertBulk) SetName(v string) *MenuUpsertBulk
- func (u *MenuUpsertBulk) SetParentID(v uint32) *MenuUpsertBulk
- func (u *MenuUpsertBulk) SetPath(v string) *MenuUpsertBulk
- func (u *MenuUpsertBulk) Update(set func(*MenuUpsert)) *MenuUpsertBulk
- func (u *MenuUpsertBulk) UpdateName() *MenuUpsertBulk
- func (u *MenuUpsertBulk) UpdateNewValues() *MenuUpsertBulk
- func (u *MenuUpsertBulk) UpdateParentID() *MenuUpsertBulk
- func (u *MenuUpsertBulk) UpdatePath() *MenuUpsertBulk
- type MenuUpsertOne
- func (u *MenuUpsertOne) ClearParentID() *MenuUpsertOne
- func (u *MenuUpsertOne) ClearPath() *MenuUpsertOne
- func (u *MenuUpsertOne) DoNothing() *MenuUpsertOne
- func (u *MenuUpsertOne) Exec(ctx context.Context) error
- func (u *MenuUpsertOne) ExecX(ctx context.Context)
- func (u *MenuUpsertOne) ID(ctx context.Context) (id uint32, err error)
- func (u *MenuUpsertOne) IDX(ctx context.Context) uint32
- func (u *MenuUpsertOne) Ignore() *MenuUpsertOne
- func (u *MenuUpsertOne) SetName(v string) *MenuUpsertOne
- func (u *MenuUpsertOne) SetParentID(v uint32) *MenuUpsertOne
- func (u *MenuUpsertOne) SetPath(v string) *MenuUpsertOne
- func (u *MenuUpsertOne) Update(set func(*MenuUpsert)) *MenuUpsertOne
- func (u *MenuUpsertOne) UpdateName() *MenuUpsertOne
- func (u *MenuUpsertOne) UpdateNewValues() *MenuUpsertOne
- func (u *MenuUpsertOne) UpdateParentID() *MenuUpsertOne
- func (u *MenuUpsertOne) UpdatePath() *MenuUpsertOne
- type Menus
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Querier
- type QuerierFunc
- type Query
- type QueryContext
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type TraverseFunc
- type Traverser
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(_m *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id uint32) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id uint32) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id uint32) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Intercept(interceptors ...Interceptor)
- func (c *UserClient) Interceptors() []Interceptor
- func (c *UserClient) MapCreateBulk(slice any, setFunc func(*UserCreate, int)) *UserCreateBulk
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(_m *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id uint32) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (_c *UserCreate) Exec(ctx context.Context) error
- func (_c *UserCreate) ExecX(ctx context.Context)
- func (_c *UserCreate) Mutation() *UserMutation
- func (_c *UserCreate) OnConflict(opts ...sql.ConflictOption) *UserUpsertOne
- func (_c *UserCreate) OnConflictColumns(columns ...string) *UserUpsertOne
- func (_c *UserCreate) Save(ctx context.Context) (*User, error)
- func (_c *UserCreate) SaveX(ctx context.Context) *User
- func (_c *UserCreate) SetAge(v uint32) *UserCreate
- func (_c *UserCreate) SetID(v uint32) *UserCreate
- func (_c *UserCreate) SetName(v string) *UserCreate
- func (_c *UserCreate) SetNillableAge(v *uint32) *UserCreate
- func (_c *UserCreate) SetNillableTenantID(v *uint32) *UserCreate
- func (_c *UserCreate) SetTenantID(v uint32) *UserCreate
- type UserCreateBulk
- func (_c *UserCreateBulk) Exec(ctx context.Context) error
- func (_c *UserCreateBulk) ExecX(ctx context.Context)
- func (_c *UserCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserUpsertBulk
- func (_c *UserCreateBulk) OnConflictColumns(columns ...string) *UserUpsertBulk
- func (_c *UserCreateBulk) Save(ctx context.Context) ([]*User, error)
- func (_c *UserCreateBulk) SaveX(ctx context.Context) []*User
- type UserDelete
- type UserDeleteOne
- type UserFilter
- type UserGroupBy
- func (_g *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (_g *UserGroupBy) Scan(ctx context.Context, v any) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v any)
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddAge(u int32)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddTenantID(u int32)
- func (m *UserMutation) AddedAge() (r int32, exists bool)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) AddedTenantID() (r int32, exists bool)
- func (m *UserMutation) Age() (r uint32, exists bool)
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearTenantID()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) Filter() *UserFilter
- func (m *UserMutation) ID() (id uint32, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]uint32, error)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) OldAge(ctx context.Context) (v uint32, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldTenantID(ctx context.Context) (v *uint32, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) ResetAge()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetTenantID()
- func (m *UserMutation) SetAge(u uint32)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetID(id uint32)
- func (m *UserMutation) SetName(s string)
- func (m *UserMutation) SetOp(op Op)
- func (m *UserMutation) SetTenantID(u uint32)
- func (m *UserMutation) TenantID() (r uint32, exists bool)
- func (m *UserMutation) TenantIDCleared() bool
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Where(ps ...predicate.User)
- func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
- type UserQuery
- func (_q *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
- func (_q *UserQuery) All(ctx context.Context) ([]*User, error)
- func (_q *UserQuery) AllX(ctx context.Context) []*User
- func (_q *UserQuery) Clone() *UserQuery
- func (_q *UserQuery) Count(ctx context.Context) (int, error)
- func (_q *UserQuery) CountX(ctx context.Context) int
- func (_q *UserQuery) Exist(ctx context.Context) (bool, error)
- func (_q *UserQuery) ExistX(ctx context.Context) bool
- func (_q *UserQuery) Filter() *UserFilter
- func (_q *UserQuery) First(ctx context.Context) (*User, error)
- func (_q *UserQuery) FirstID(ctx context.Context) (id uint32, err error)
- func (_q *UserQuery) FirstIDX(ctx context.Context) uint32
- func (_q *UserQuery) FirstX(ctx context.Context) *User
- func (_q *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (_q *UserQuery) IDs(ctx context.Context) (ids []uint32, err error)
- func (_q *UserQuery) IDsX(ctx context.Context) []uint32
- func (_q *UserQuery) Limit(limit int) *UserQuery
- func (_q *UserQuery) Modify(modifiers ...func(s *sql.Selector)) *UserSelect
- func (_q *UserQuery) Offset(offset int) *UserQuery
- func (_q *UserQuery) Only(ctx context.Context) (*User, error)
- func (_q *UserQuery) OnlyID(ctx context.Context) (id uint32, err error)
- func (_q *UserQuery) OnlyIDX(ctx context.Context) uint32
- func (_q *UserQuery) OnlyX(ctx context.Context) *User
- func (_q *UserQuery) Order(o ...user.OrderOption) *UserQuery
- func (_q *UserQuery) Select(fields ...string) *UserSelect
- func (_q *UserQuery) Unique(unique bool) *UserQuery
- func (_q *UserQuery) Where(ps ...predicate.User) *UserQuery
- type UserSelect
- func (_s *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (_s *UserSelect) Modify(modifiers ...func(s *sql.Selector)) *UserSelect
- func (_s *UserSelect) Scan(ctx context.Context, v any) error
- func (s *UserSelect) ScanX(ctx context.Context, v any)
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (_u *UserUpdate) AddAge(v int32) *UserUpdate
- func (_u *UserUpdate) Exec(ctx context.Context) error
- func (_u *UserUpdate) ExecX(ctx context.Context)
- func (_u *UserUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdate
- func (_u *UserUpdate) Mutation() *UserMutation
- func (_u *UserUpdate) Save(ctx context.Context) (int, error)
- func (_u *UserUpdate) SaveX(ctx context.Context) int
- func (_u *UserUpdate) SetAge(v uint32) *UserUpdate
- func (_u *UserUpdate) SetName(v string) *UserUpdate
- func (_u *UserUpdate) SetNillableAge(v *uint32) *UserUpdate
- func (_u *UserUpdate) SetNillableName(v *string) *UserUpdate
- func (_u *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (_u *UserUpdateOne) AddAge(v int32) *UserUpdateOne
- func (_u *UserUpdateOne) Exec(ctx context.Context) error
- func (_u *UserUpdateOne) ExecX(ctx context.Context)
- func (_u *UserUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdateOne
- func (_u *UserUpdateOne) Mutation() *UserMutation
- func (_u *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (_u *UserUpdateOne) SaveX(ctx context.Context) *User
- func (_u *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (_u *UserUpdateOne) SetAge(v uint32) *UserUpdateOne
- func (_u *UserUpdateOne) SetName(v string) *UserUpdateOne
- func (_u *UserUpdateOne) SetNillableAge(v *uint32) *UserUpdateOne
- func (_u *UserUpdateOne) SetNillableName(v *string) *UserUpdateOne
- func (_u *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne
- type UserUpsert
- type UserUpsertBulk
- func (u *UserUpsertBulk) AddAge(v uint32) *UserUpsertBulk
- func (u *UserUpsertBulk) DoNothing() *UserUpsertBulk
- func (u *UserUpsertBulk) Exec(ctx context.Context) error
- func (u *UserUpsertBulk) ExecX(ctx context.Context)
- func (u *UserUpsertBulk) Ignore() *UserUpsertBulk
- func (u *UserUpsertBulk) SetAge(v uint32) *UserUpsertBulk
- func (u *UserUpsertBulk) SetName(v string) *UserUpsertBulk
- func (u *UserUpsertBulk) Update(set func(*UserUpsert)) *UserUpsertBulk
- func (u *UserUpsertBulk) UpdateAge() *UserUpsertBulk
- func (u *UserUpsertBulk) UpdateName() *UserUpsertBulk
- func (u *UserUpsertBulk) UpdateNewValues() *UserUpsertBulk
- type UserUpsertOne
- func (u *UserUpsertOne) AddAge(v uint32) *UserUpsertOne
- func (u *UserUpsertOne) DoNothing() *UserUpsertOne
- func (u *UserUpsertOne) Exec(ctx context.Context) error
- func (u *UserUpsertOne) ExecX(ctx context.Context)
- func (u *UserUpsertOne) ID(ctx context.Context) (id uint32, err error)
- func (u *UserUpsertOne) IDX(ctx context.Context) uint32
- func (u *UserUpsertOne) Ignore() *UserUpsertOne
- func (u *UserUpsertOne) SetAge(v uint32) *UserUpsertOne
- func (u *UserUpsertOne) SetName(v string) *UserUpsertOne
- func (u *UserUpsertOne) Update(set func(*UserUpsert)) *UserUpsertOne
- func (u *UserUpsertOne) UpdateAge() *UserUpsertOne
- func (u *UserUpsertOne) UpdateName() *UserUpsertOne
- func (u *UserUpsertOne) UpdateNewValues() *UserUpsertOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeMenu = "Menu" TypeUser = "User" )
Variables ¶
var ErrTxStarted = errors.New("ent: cannot start a transaction within a transaction")
ErrTxStarted is returned when trying to start a new transaction from a transactional client.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct {
// Schema is the client for creating, migrating and dropping schema.
Schema *migrate.Schema
// Menu is the client for interacting with the Menu builders.
Menu *MenuClient
// User is the client for interacting with the User builders.
User *UserClient
// contains filtered or unexported fields
}
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Menu. Query(). Count(ctx)
func (*Client) Intercept ¶
func (c *Client) Intercept(interceptors ...Interceptor)
Intercept adds the query interceptors to all the entity clients. In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer {
return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error {
// Do some stuff before.
if err := next.Commit(ctx, tx); err != nil {
return err
}
// Do some stuff after.
return nil
})
}
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type InterceptFunc ¶
type InterceptFunc = ent.InterceptFunc
ent aliases to avoid import conflicts in user's code.
type Interceptor ¶
type Interceptor = ent.Interceptor
ent aliases to avoid import conflicts in user's code.
type Menu ¶ added in v0.0.3
type Menu struct {
// ID of the ent.
// id
ID uint32 `json:"id,omitempty"`
// 父节点ID
ParentID *uint32 `json:"parent_id,omitempty"`
// 树路径,规范: 根节点: /,非根节点: /1/2/3/(以 / 开头且以 / 结尾)。禁止空字符串(NULL 表示未设置)。
Path *string `json:"path,omitempty"`
// menu name
Name string `json:"name,omitempty"`
// Edges holds the relations/edges for other nodes in the graph.
// The values are being populated by the MenuQuery when eager-loading is set.
Edges MenuEdges `json:"edges"`
// contains filtered or unexported fields
}
Menu is the model entity for the Menu schema.
func (*Menu) QueryChildren ¶ added in v0.0.3
QueryChildren queries the "children" edge of the Menu entity.
func (*Menu) QueryParent ¶ added in v0.0.3
QueryParent queries the "parent" edge of the Menu entity.
func (*Menu) Unwrap ¶ added in v0.0.3
Unwrap unwraps the Menu entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Menu) Update ¶ added in v0.0.3
func (_m *Menu) Update() *MenuUpdateOne
Update returns a builder for updating this Menu. Note that you need to call Menu.Unwrap() before calling this method if this Menu was returned from a transaction, and the transaction was committed or rolled back.
type MenuClient ¶ added in v0.0.3
type MenuClient struct {
// contains filtered or unexported fields
}
MenuClient is a client for the Menu schema.
func NewMenuClient ¶ added in v0.0.3
func NewMenuClient(c config) *MenuClient
NewMenuClient returns a client for the Menu from the given config.
func (*MenuClient) Create ¶ added in v0.0.3
func (c *MenuClient) Create() *MenuCreate
Create returns a builder for creating a Menu entity.
func (*MenuClient) CreateBulk ¶ added in v0.0.3
func (c *MenuClient) CreateBulk(builders ...*MenuCreate) *MenuCreateBulk
CreateBulk returns a builder for creating a bulk of Menu entities.
func (*MenuClient) Delete ¶ added in v0.0.3
func (c *MenuClient) Delete() *MenuDelete
Delete returns a delete builder for Menu.
func (*MenuClient) DeleteOne ¶ added in v0.0.3
func (c *MenuClient) DeleteOne(_m *Menu) *MenuDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*MenuClient) DeleteOneID ¶ added in v0.0.3
func (c *MenuClient) DeleteOneID(id uint32) *MenuDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*MenuClient) GetX ¶ added in v0.0.3
func (c *MenuClient) GetX(ctx context.Context, id uint32) *Menu
GetX is like Get, but panics if an error occurs.
func (*MenuClient) Hooks ¶ added in v0.0.3
func (c *MenuClient) Hooks() []Hook
Hooks returns the client hooks.
func (*MenuClient) Intercept ¶ added in v0.0.3
func (c *MenuClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `menu.Intercept(f(g(h())))`.
func (*MenuClient) Interceptors ¶ added in v0.0.3
func (c *MenuClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*MenuClient) MapCreateBulk ¶ added in v0.0.3
func (c *MenuClient) MapCreateBulk(slice any, setFunc func(*MenuCreate, int)) *MenuCreateBulk
MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.
func (*MenuClient) Query ¶ added in v0.0.3
func (c *MenuClient) Query() *MenuQuery
Query returns a query builder for Menu.
func (*MenuClient) QueryChildren ¶ added in v0.0.3
func (c *MenuClient) QueryChildren(_m *Menu) *MenuQuery
QueryChildren queries the children edge of a Menu.
func (*MenuClient) QueryParent ¶ added in v0.0.3
func (c *MenuClient) QueryParent(_m *Menu) *MenuQuery
QueryParent queries the parent edge of a Menu.
func (*MenuClient) Update ¶ added in v0.0.3
func (c *MenuClient) Update() *MenuUpdate
Update returns an update builder for Menu.
func (*MenuClient) UpdateOne ¶ added in v0.0.3
func (c *MenuClient) UpdateOne(_m *Menu) *MenuUpdateOne
UpdateOne returns an update builder for the given entity.
func (*MenuClient) UpdateOneID ¶ added in v0.0.3
func (c *MenuClient) UpdateOneID(id uint32) *MenuUpdateOne
UpdateOneID returns an update builder for the given id.
func (*MenuClient) Use ¶ added in v0.0.3
func (c *MenuClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `menu.Hooks(f(g(h())))`.
type MenuCreate ¶ added in v0.0.3
type MenuCreate struct {
// contains filtered or unexported fields
}
MenuCreate is the builder for creating a Menu entity.
func (*MenuCreate) AddChildIDs ¶ added in v0.0.3
func (_c *MenuCreate) AddChildIDs(ids ...uint32) *MenuCreate
AddChildIDs adds the "children" edge to the Menu entity by IDs.
func (*MenuCreate) AddChildren ¶ added in v0.0.3
func (_c *MenuCreate) AddChildren(v ...*Menu) *MenuCreate
AddChildren adds the "children" edges to the Menu entity.
func (*MenuCreate) Exec ¶ added in v0.0.3
func (_c *MenuCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*MenuCreate) ExecX ¶ added in v0.0.3
func (_c *MenuCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MenuCreate) Mutation ¶ added in v0.0.3
func (_c *MenuCreate) Mutation() *MenuMutation
Mutation returns the MenuMutation object of the builder.
func (*MenuCreate) OnConflict ¶ added in v0.0.3
func (_c *MenuCreate) OnConflict(opts ...sql.ConflictOption) *MenuUpsertOne
OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause of the `INSERT` statement. For example:
client.Menu.Create().
SetParentID(v).
OnConflict(
// Update the row with the new values
// the was proposed for insertion.
sql.ResolveWithNewValues(),
).
// Override some of the fields with custom
// update values.
Update(func(u *ent.MenuUpsert) {
SetParentID(v+v).
}).
Exec(ctx)
func (*MenuCreate) OnConflictColumns ¶ added in v0.0.3
func (_c *MenuCreate) OnConflictColumns(columns ...string) *MenuUpsertOne
OnConflictColumns calls `OnConflict` and configures the columns as conflict target. Using this option is equivalent to using:
client.Menu.Create(). OnConflict(sql.ConflictColumns(columns...)). Exec(ctx)
func (*MenuCreate) Save ¶ added in v0.0.3
func (_c *MenuCreate) Save(ctx context.Context) (*Menu, error)
Save creates the Menu in the database.
func (*MenuCreate) SaveX ¶ added in v0.0.3
func (_c *MenuCreate) SaveX(ctx context.Context) *Menu
SaveX calls Save and panics if Save returns an error.
func (*MenuCreate) SetID ¶ added in v0.0.3
func (_c *MenuCreate) SetID(v uint32) *MenuCreate
SetID sets the "id" field.
func (*MenuCreate) SetName ¶ added in v0.0.3
func (_c *MenuCreate) SetName(v string) *MenuCreate
SetName sets the "name" field.
func (*MenuCreate) SetNillableParentID ¶ added in v0.0.3
func (_c *MenuCreate) SetNillableParentID(v *uint32) *MenuCreate
SetNillableParentID sets the "parent_id" field if the given value is not nil.
func (*MenuCreate) SetNillablePath ¶ added in v0.0.3
func (_c *MenuCreate) SetNillablePath(v *string) *MenuCreate
SetNillablePath sets the "path" field if the given value is not nil.
func (*MenuCreate) SetParent ¶ added in v0.0.3
func (_c *MenuCreate) SetParent(v *Menu) *MenuCreate
SetParent sets the "parent" edge to the Menu entity.
func (*MenuCreate) SetParentID ¶ added in v0.0.3
func (_c *MenuCreate) SetParentID(v uint32) *MenuCreate
SetParentID sets the "parent_id" field.
func (*MenuCreate) SetPath ¶ added in v0.0.3
func (_c *MenuCreate) SetPath(v string) *MenuCreate
SetPath sets the "path" field.
type MenuCreateBulk ¶ added in v0.0.3
type MenuCreateBulk struct {
// contains filtered or unexported fields
}
MenuCreateBulk is the builder for creating many Menu entities in bulk.
func (*MenuCreateBulk) Exec ¶ added in v0.0.3
func (_c *MenuCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*MenuCreateBulk) ExecX ¶ added in v0.0.3
func (_c *MenuCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MenuCreateBulk) OnConflict ¶ added in v0.0.3
func (_c *MenuCreateBulk) OnConflict(opts ...sql.ConflictOption) *MenuUpsertBulk
OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause of the `INSERT` statement. For example:
client.Menu.CreateBulk(builders...).
OnConflict(
// Update the row with the new values
// the was proposed for insertion.
sql.ResolveWithNewValues(),
).
// Override some of the fields with custom
// update values.
Update(func(u *ent.MenuUpsert) {
SetParentID(v+v).
}).
Exec(ctx)
func (*MenuCreateBulk) OnConflictColumns ¶ added in v0.0.3
func (_c *MenuCreateBulk) OnConflictColumns(columns ...string) *MenuUpsertBulk
OnConflictColumns calls `OnConflict` and configures the columns as conflict target. Using this option is equivalent to using:
client.Menu.Create(). OnConflict(sql.ConflictColumns(columns...)). Exec(ctx)
type MenuDelete ¶ added in v0.0.3
type MenuDelete struct {
// contains filtered or unexported fields
}
MenuDelete is the builder for deleting a Menu entity.
func (*MenuDelete) Exec ¶ added in v0.0.3
func (_d *MenuDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*MenuDelete) ExecX ¶ added in v0.0.3
func (_d *MenuDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*MenuDelete) Where ¶ added in v0.0.3
func (_d *MenuDelete) Where(ps ...predicate.Menu) *MenuDelete
Where appends a list predicates to the MenuDelete builder.
type MenuDeleteOne ¶ added in v0.0.3
type MenuDeleteOne struct {
// contains filtered or unexported fields
}
MenuDeleteOne is the builder for deleting a single Menu entity.
func (*MenuDeleteOne) Exec ¶ added in v0.0.3
func (_d *MenuDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*MenuDeleteOne) ExecX ¶ added in v0.0.3
func (_d *MenuDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MenuDeleteOne) Where ¶ added in v0.0.3
func (_d *MenuDeleteOne) Where(ps ...predicate.Menu) *MenuDeleteOne
Where appends a list predicates to the MenuDelete builder.
type MenuEdges ¶ added in v0.0.3
type MenuEdges struct {
// Parent holds the value of the parent edge.
Parent *Menu `json:"parent,omitempty"`
// Children holds the value of the children edge.
Children []*Menu `json:"children,omitempty"`
// contains filtered or unexported fields
}
MenuEdges holds the relations/edges for other nodes in the graph.
func (MenuEdges) ChildrenOrErr ¶ added in v0.0.3
ChildrenOrErr returns the Children value or an error if the edge was not loaded in eager-loading.
func (MenuEdges) ParentOrErr ¶ added in v0.0.3
ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type MenuFilter ¶ added in v0.0.3
type MenuFilter struct {
// contains filtered or unexported fields
}
MenuFilter provides a generic filtering capability at runtime for MenuQuery.
func (*MenuFilter) Where ¶ added in v0.0.3
func (f *MenuFilter) Where(p entql.P)
Where applies the entql predicate on the query filter.
func (*MenuFilter) WhereHasChildren ¶ added in v0.0.3
func (f *MenuFilter) WhereHasChildren()
WhereHasChildren applies a predicate to check if query has an edge children.
func (*MenuFilter) WhereHasChildrenWith ¶ added in v0.0.3
func (f *MenuFilter) WhereHasChildrenWith(preds ...predicate.Menu)
WhereHasChildrenWith applies a predicate to check if query has an edge children with a given conditions (other predicates).
func (*MenuFilter) WhereHasParent ¶ added in v0.0.3
func (f *MenuFilter) WhereHasParent()
WhereHasParent applies a predicate to check if query has an edge parent.
func (*MenuFilter) WhereHasParentWith ¶ added in v0.0.3
func (f *MenuFilter) WhereHasParentWith(preds ...predicate.Menu)
WhereHasParentWith applies a predicate to check if query has an edge parent with a given conditions (other predicates).
func (*MenuFilter) WhereID ¶ added in v0.0.3
func (f *MenuFilter) WhereID(p entql.Uint32P)
WhereID applies the entql uint32 predicate on the id field.
func (*MenuFilter) WhereName ¶ added in v0.0.3
func (f *MenuFilter) WhereName(p entql.StringP)
WhereName applies the entql string predicate on the name field.
func (*MenuFilter) WhereParentID ¶ added in v0.0.3
func (f *MenuFilter) WhereParentID(p entql.Uint32P)
WhereParentID applies the entql uint32 predicate on the parent_id field.
func (*MenuFilter) WherePath ¶ added in v0.0.3
func (f *MenuFilter) WherePath(p entql.StringP)
WherePath applies the entql string predicate on the path field.
type MenuGroupBy ¶ added in v0.0.3
type MenuGroupBy struct {
// contains filtered or unexported fields
}
MenuGroupBy is the group-by builder for Menu entities.
func (*MenuGroupBy) Aggregate ¶ added in v0.0.3
func (_g *MenuGroupBy) Aggregate(fns ...AggregateFunc) *MenuGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*MenuGroupBy) Bool ¶ added in v0.0.3
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*MenuGroupBy) Bools ¶ added in v0.0.3
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*MenuGroupBy) Float64 ¶ added in v0.0.3
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*MenuGroupBy) Float64X ¶ added in v0.0.3
Float64X is like Float64, but panics if an error occurs.
func (*MenuGroupBy) Float64s ¶ added in v0.0.3
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*MenuGroupBy) Float64sX ¶ added in v0.0.3
Float64sX is like Float64s, but panics if an error occurs.
func (*MenuGroupBy) Int ¶ added in v0.0.3
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*MenuGroupBy) Ints ¶ added in v0.0.3
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*MenuGroupBy) Scan ¶ added in v0.0.3
func (_g *MenuGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*MenuGroupBy) String ¶ added in v0.0.3
String returns a single string from a selector. It is only allowed when selecting one field.
func (*MenuGroupBy) StringX ¶ added in v0.0.3
StringX is like String, but panics if an error occurs.
type MenuMutation ¶ added in v0.0.3
type MenuMutation struct {
// contains filtered or unexported fields
}
MenuMutation represents an operation that mutates the Menu nodes in the graph.
func (*MenuMutation) AddChildIDs ¶ added in v0.0.3
func (m *MenuMutation) AddChildIDs(ids ...uint32)
AddChildIDs adds the "children" edge to the Menu entity by ids.
func (*MenuMutation) AddField ¶ added in v0.0.3
func (m *MenuMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*MenuMutation) AddedEdges ¶ added in v0.0.3
func (m *MenuMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*MenuMutation) AddedField ¶ added in v0.0.3
func (m *MenuMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*MenuMutation) AddedFields ¶ added in v0.0.3
func (m *MenuMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*MenuMutation) AddedIDs ¶ added in v0.0.3
func (m *MenuMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*MenuMutation) ChildrenCleared ¶ added in v0.0.3
func (m *MenuMutation) ChildrenCleared() bool
ChildrenCleared reports if the "children" edge to the Menu entity was cleared.
func (*MenuMutation) ChildrenIDs ¶ added in v0.0.3
func (m *MenuMutation) ChildrenIDs() (ids []uint32)
ChildrenIDs returns the "children" edge IDs in the mutation.
func (*MenuMutation) ClearChildren ¶ added in v0.0.3
func (m *MenuMutation) ClearChildren()
ClearChildren clears the "children" edge to the Menu entity.
func (*MenuMutation) ClearEdge ¶ added in v0.0.3
func (m *MenuMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*MenuMutation) ClearField ¶ added in v0.0.3
func (m *MenuMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*MenuMutation) ClearParent ¶ added in v0.0.3
func (m *MenuMutation) ClearParent()
ClearParent clears the "parent" edge to the Menu entity.
func (*MenuMutation) ClearParentID ¶ added in v0.0.3
func (m *MenuMutation) ClearParentID()
ClearParentID clears the value of the "parent_id" field.
func (*MenuMutation) ClearPath ¶ added in v0.0.3
func (m *MenuMutation) ClearPath()
ClearPath clears the value of the "path" field.
func (*MenuMutation) ClearedEdges ¶ added in v0.0.3
func (m *MenuMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*MenuMutation) ClearedFields ¶ added in v0.0.3
func (m *MenuMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (MenuMutation) Client ¶ added in v0.0.3
func (m MenuMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*MenuMutation) EdgeCleared ¶ added in v0.0.3
func (m *MenuMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*MenuMutation) Field ¶ added in v0.0.3
func (m *MenuMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*MenuMutation) FieldCleared ¶ added in v0.0.3
func (m *MenuMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*MenuMutation) Fields ¶ added in v0.0.3
func (m *MenuMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*MenuMutation) Filter ¶ added in v0.0.3
func (m *MenuMutation) Filter() *MenuFilter
Filter returns an entql.Where implementation to apply filters on the MenuMutation builder.
func (*MenuMutation) ID ¶ added in v0.0.3
func (m *MenuMutation) ID() (id uint32, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*MenuMutation) IDs ¶ added in v0.0.3
func (m *MenuMutation) IDs(ctx context.Context) ([]uint32, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*MenuMutation) Name ¶ added in v0.0.3
func (m *MenuMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*MenuMutation) OldField ¶ added in v0.0.3
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*MenuMutation) OldName ¶ added in v0.0.3
func (m *MenuMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Menu entity. If the Menu object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MenuMutation) OldParentID ¶ added in v0.0.3
func (m *MenuMutation) OldParentID(ctx context.Context) (v *uint32, err error)
OldParentID returns the old "parent_id" field's value of the Menu entity. If the Menu object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MenuMutation) OldPath ¶ added in v0.0.3
func (m *MenuMutation) OldPath(ctx context.Context) (v *string, err error)
OldPath returns the old "path" field's value of the Menu entity. If the Menu object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MenuMutation) Op ¶ added in v0.0.3
func (m *MenuMutation) Op() Op
Op returns the operation name.
func (*MenuMutation) ParentCleared ¶ added in v0.0.3
func (m *MenuMutation) ParentCleared() bool
ParentCleared reports if the "parent" edge to the Menu entity was cleared.
func (*MenuMutation) ParentID ¶ added in v0.0.3
func (m *MenuMutation) ParentID() (r uint32, exists bool)
ParentID returns the value of the "parent_id" field in the mutation.
func (*MenuMutation) ParentIDCleared ¶ added in v0.0.3
func (m *MenuMutation) ParentIDCleared() bool
ParentIDCleared returns if the "parent_id" field was cleared in this mutation.
func (*MenuMutation) ParentIDs ¶ added in v0.0.3
func (m *MenuMutation) ParentIDs() (ids []uint32)
ParentIDs returns the "parent" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.
func (*MenuMutation) Path ¶ added in v0.0.3
func (m *MenuMutation) Path() (r string, exists bool)
Path returns the value of the "path" field in the mutation.
func (*MenuMutation) PathCleared ¶ added in v0.0.3
func (m *MenuMutation) PathCleared() bool
PathCleared returns if the "path" field was cleared in this mutation.
func (*MenuMutation) RemoveChildIDs ¶ added in v0.0.3
func (m *MenuMutation) RemoveChildIDs(ids ...uint32)
RemoveChildIDs removes the "children" edge to the Menu entity by IDs.
func (*MenuMutation) RemovedChildrenIDs ¶ added in v0.0.3
func (m *MenuMutation) RemovedChildrenIDs() (ids []uint32)
RemovedChildren returns the removed IDs of the "children" edge to the Menu entity.
func (*MenuMutation) RemovedEdges ¶ added in v0.0.3
func (m *MenuMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*MenuMutation) RemovedIDs ¶ added in v0.0.3
func (m *MenuMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*MenuMutation) ResetChildren ¶ added in v0.0.3
func (m *MenuMutation) ResetChildren()
ResetChildren resets all changes to the "children" edge.
func (*MenuMutation) ResetEdge ¶ added in v0.0.3
func (m *MenuMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*MenuMutation) ResetField ¶ added in v0.0.3
func (m *MenuMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*MenuMutation) ResetName ¶ added in v0.0.3
func (m *MenuMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*MenuMutation) ResetParent ¶ added in v0.0.3
func (m *MenuMutation) ResetParent()
ResetParent resets all changes to the "parent" edge.
func (*MenuMutation) ResetParentID ¶ added in v0.0.3
func (m *MenuMutation) ResetParentID()
ResetParentID resets all changes to the "parent_id" field.
func (*MenuMutation) ResetPath ¶ added in v0.0.3
func (m *MenuMutation) ResetPath()
ResetPath resets all changes to the "path" field.
func (*MenuMutation) SetField ¶ added in v0.0.3
func (m *MenuMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*MenuMutation) SetID ¶ added in v0.0.3
func (m *MenuMutation) SetID(id uint32)
SetID sets the value of the id field. Note that this operation is only accepted on creation of Menu entities.
func (*MenuMutation) SetName ¶ added in v0.0.3
func (m *MenuMutation) SetName(s string)
SetName sets the "name" field.
func (*MenuMutation) SetOp ¶ added in v0.0.3
func (m *MenuMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*MenuMutation) SetParentID ¶ added in v0.0.3
func (m *MenuMutation) SetParentID(u uint32)
SetParentID sets the "parent_id" field.
func (*MenuMutation) SetPath ¶ added in v0.0.3
func (m *MenuMutation) SetPath(s string)
SetPath sets the "path" field.
func (MenuMutation) Tx ¶ added in v0.0.3
func (m MenuMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*MenuMutation) Type ¶ added in v0.0.3
func (m *MenuMutation) Type() string
Type returns the node type of this mutation (Menu).
func (*MenuMutation) Where ¶ added in v0.0.3
func (m *MenuMutation) Where(ps ...predicate.Menu)
Where appends a list predicates to the MenuMutation builder.
func (*MenuMutation) WhereP ¶ added in v0.0.3
func (m *MenuMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the MenuMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type MenuQuery ¶ added in v0.0.3
type MenuQuery struct {
// contains filtered or unexported fields
}
MenuQuery is the builder for querying Menu entities.
func (*MenuQuery) Aggregate ¶ added in v0.0.3
func (_q *MenuQuery) Aggregate(fns ...AggregateFunc) *MenuSelect
Aggregate returns a MenuSelect configured with the given aggregations.
func (*MenuQuery) Clone ¶ added in v0.0.3
Clone returns a duplicate of the MenuQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*MenuQuery) Exist ¶ added in v0.0.3
Exist returns true if the query has elements in the graph.
func (*MenuQuery) Filter ¶ added in v0.0.3
func (_q *MenuQuery) Filter() *MenuFilter
Filter returns a Filter implementation to apply filters on the MenuQuery builder.
func (*MenuQuery) First ¶ added in v0.0.3
First returns the first Menu entity from the query. Returns a *NotFoundError when no Menu was found.
func (*MenuQuery) FirstID ¶ added in v0.0.3
FirstID returns the first Menu ID from the query. Returns a *NotFoundError when no Menu ID was found.
func (*MenuQuery) FirstIDX ¶ added in v0.0.3
FirstIDX is like FirstID, but panics if an error occurs.
func (*MenuQuery) GroupBy ¶ added in v0.0.3
func (_q *MenuQuery) GroupBy(field string, fields ...string) *MenuGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct {
ParentID uint32 `json:"parent_id,omitempty"`
Count int `json:"count,omitempty"`
}
client.Menu.Query().
GroupBy(menu.FieldParentID).
Aggregate(ent.Count()).
Scan(ctx, &v)
func (*MenuQuery) Modify ¶ added in v0.0.3
func (_q *MenuQuery) Modify(modifiers ...func(s *sql.Selector)) *MenuSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*MenuQuery) Only ¶ added in v0.0.3
Only returns a single Menu entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Menu entity is found. Returns a *NotFoundError when no Menu entities are found.
func (*MenuQuery) OnlyID ¶ added in v0.0.3
OnlyID is like Only, but returns the only Menu ID in the query. Returns a *NotSingularError when more than one Menu ID is found. Returns a *NotFoundError when no entities are found.
func (*MenuQuery) Order ¶ added in v0.0.3
func (_q *MenuQuery) Order(o ...menu.OrderOption) *MenuQuery
Order specifies how the records should be ordered.
func (*MenuQuery) QueryChildren ¶ added in v0.0.3
QueryChildren chains the current query on the "children" edge.
func (*MenuQuery) QueryParent ¶ added in v0.0.3
QueryParent chains the current query on the "parent" edge.
func (*MenuQuery) Select ¶ added in v0.0.3
func (_q *MenuQuery) Select(fields ...string) *MenuSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct {
ParentID uint32 `json:"parent_id,omitempty"`
}
client.Menu.Query().
Select(menu.FieldParentID).
Scan(ctx, &v)
func (*MenuQuery) Unique ¶ added in v0.0.3
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*MenuQuery) WithChildren ¶ added in v0.0.3
WithChildren tells the query-builder to eager-load the nodes that are connected to the "children" edge. The optional arguments are used to configure the query builder of the edge.
func (*MenuQuery) WithParent ¶ added in v0.0.3
WithParent tells the query-builder to eager-load the nodes that are connected to the "parent" edge. The optional arguments are used to configure the query builder of the edge.
type MenuSelect ¶ added in v0.0.3
type MenuSelect struct {
*MenuQuery
// contains filtered or unexported fields
}
MenuSelect is the builder for selecting fields of Menu entities.
func (*MenuSelect) Aggregate ¶ added in v0.0.3
func (_s *MenuSelect) Aggregate(fns ...AggregateFunc) *MenuSelect
Aggregate adds the given aggregation functions to the selector query.
func (*MenuSelect) Bool ¶ added in v0.0.3
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*MenuSelect) Bools ¶ added in v0.0.3
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*MenuSelect) Float64 ¶ added in v0.0.3
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*MenuSelect) Float64X ¶ added in v0.0.3
Float64X is like Float64, but panics if an error occurs.
func (*MenuSelect) Float64s ¶ added in v0.0.3
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*MenuSelect) Float64sX ¶ added in v0.0.3
Float64sX is like Float64s, but panics if an error occurs.
func (*MenuSelect) Int ¶ added in v0.0.3
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*MenuSelect) Ints ¶ added in v0.0.3
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*MenuSelect) Modify ¶ added in v0.0.3
func (_s *MenuSelect) Modify(modifiers ...func(s *sql.Selector)) *MenuSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*MenuSelect) Scan ¶ added in v0.0.3
func (_s *MenuSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*MenuSelect) String ¶ added in v0.0.3
String returns a single string from a selector. It is only allowed when selecting one field.
type MenuUpdate ¶ added in v0.0.3
type MenuUpdate struct {
// contains filtered or unexported fields
}
MenuUpdate is the builder for updating Menu entities.
func (*MenuUpdate) AddChildIDs ¶ added in v0.0.3
func (_u *MenuUpdate) AddChildIDs(ids ...uint32) *MenuUpdate
AddChildIDs adds the "children" edge to the Menu entity by IDs.
func (*MenuUpdate) AddChildren ¶ added in v0.0.3
func (_u *MenuUpdate) AddChildren(v ...*Menu) *MenuUpdate
AddChildren adds the "children" edges to the Menu entity.
func (*MenuUpdate) ClearChildren ¶ added in v0.0.3
func (_u *MenuUpdate) ClearChildren() *MenuUpdate
ClearChildren clears all "children" edges to the Menu entity.
func (*MenuUpdate) ClearParent ¶ added in v0.0.3
func (_u *MenuUpdate) ClearParent() *MenuUpdate
ClearParent clears the "parent" edge to the Menu entity.
func (*MenuUpdate) ClearParentID ¶ added in v0.0.3
func (_u *MenuUpdate) ClearParentID() *MenuUpdate
ClearParentID clears the value of the "parent_id" field.
func (*MenuUpdate) ClearPath ¶ added in v0.0.3
func (_u *MenuUpdate) ClearPath() *MenuUpdate
ClearPath clears the value of the "path" field.
func (*MenuUpdate) Exec ¶ added in v0.0.3
func (_u *MenuUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*MenuUpdate) ExecX ¶ added in v0.0.3
func (_u *MenuUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MenuUpdate) Modify ¶ added in v0.0.3
func (_u *MenuUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *MenuUpdate
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*MenuUpdate) Mutation ¶ added in v0.0.3
func (_u *MenuUpdate) Mutation() *MenuMutation
Mutation returns the MenuMutation object of the builder.
func (*MenuUpdate) RemoveChildIDs ¶ added in v0.0.3
func (_u *MenuUpdate) RemoveChildIDs(ids ...uint32) *MenuUpdate
RemoveChildIDs removes the "children" edge to Menu entities by IDs.
func (*MenuUpdate) RemoveChildren ¶ added in v0.0.3
func (_u *MenuUpdate) RemoveChildren(v ...*Menu) *MenuUpdate
RemoveChildren removes "children" edges to Menu entities.
func (*MenuUpdate) Save ¶ added in v0.0.3
func (_u *MenuUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*MenuUpdate) SaveX ¶ added in v0.0.3
func (_u *MenuUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*MenuUpdate) SetName ¶ added in v0.0.3
func (_u *MenuUpdate) SetName(v string) *MenuUpdate
SetName sets the "name" field.
func (*MenuUpdate) SetNillableName ¶ added in v0.0.3
func (_u *MenuUpdate) SetNillableName(v *string) *MenuUpdate
SetNillableName sets the "name" field if the given value is not nil.
func (*MenuUpdate) SetNillableParentID ¶ added in v0.0.3
func (_u *MenuUpdate) SetNillableParentID(v *uint32) *MenuUpdate
SetNillableParentID sets the "parent_id" field if the given value is not nil.
func (*MenuUpdate) SetNillablePath ¶ added in v0.0.3
func (_u *MenuUpdate) SetNillablePath(v *string) *MenuUpdate
SetNillablePath sets the "path" field if the given value is not nil.
func (*MenuUpdate) SetParent ¶ added in v0.0.3
func (_u *MenuUpdate) SetParent(v *Menu) *MenuUpdate
SetParent sets the "parent" edge to the Menu entity.
func (*MenuUpdate) SetParentID ¶ added in v0.0.3
func (_u *MenuUpdate) SetParentID(v uint32) *MenuUpdate
SetParentID sets the "parent_id" field.
func (*MenuUpdate) SetPath ¶ added in v0.0.3
func (_u *MenuUpdate) SetPath(v string) *MenuUpdate
SetPath sets the "path" field.
func (*MenuUpdate) Where ¶ added in v0.0.3
func (_u *MenuUpdate) Where(ps ...predicate.Menu) *MenuUpdate
Where appends a list predicates to the MenuUpdate builder.
type MenuUpdateOne ¶ added in v0.0.3
type MenuUpdateOne struct {
// contains filtered or unexported fields
}
MenuUpdateOne is the builder for updating a single Menu entity.
func (*MenuUpdateOne) AddChildIDs ¶ added in v0.0.3
func (_u *MenuUpdateOne) AddChildIDs(ids ...uint32) *MenuUpdateOne
AddChildIDs adds the "children" edge to the Menu entity by IDs.
func (*MenuUpdateOne) AddChildren ¶ added in v0.0.3
func (_u *MenuUpdateOne) AddChildren(v ...*Menu) *MenuUpdateOne
AddChildren adds the "children" edges to the Menu entity.
func (*MenuUpdateOne) ClearChildren ¶ added in v0.0.3
func (_u *MenuUpdateOne) ClearChildren() *MenuUpdateOne
ClearChildren clears all "children" edges to the Menu entity.
func (*MenuUpdateOne) ClearParent ¶ added in v0.0.3
func (_u *MenuUpdateOne) ClearParent() *MenuUpdateOne
ClearParent clears the "parent" edge to the Menu entity.
func (*MenuUpdateOne) ClearParentID ¶ added in v0.0.3
func (_u *MenuUpdateOne) ClearParentID() *MenuUpdateOne
ClearParentID clears the value of the "parent_id" field.
func (*MenuUpdateOne) ClearPath ¶ added in v0.0.3
func (_u *MenuUpdateOne) ClearPath() *MenuUpdateOne
ClearPath clears the value of the "path" field.
func (*MenuUpdateOne) Exec ¶ added in v0.0.3
func (_u *MenuUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*MenuUpdateOne) ExecX ¶ added in v0.0.3
func (_u *MenuUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MenuUpdateOne) Modify ¶ added in v0.0.3
func (_u *MenuUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *MenuUpdateOne
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*MenuUpdateOne) Mutation ¶ added in v0.0.3
func (_u *MenuUpdateOne) Mutation() *MenuMutation
Mutation returns the MenuMutation object of the builder.
func (*MenuUpdateOne) RemoveChildIDs ¶ added in v0.0.3
func (_u *MenuUpdateOne) RemoveChildIDs(ids ...uint32) *MenuUpdateOne
RemoveChildIDs removes the "children" edge to Menu entities by IDs.
func (*MenuUpdateOne) RemoveChildren ¶ added in v0.0.3
func (_u *MenuUpdateOne) RemoveChildren(v ...*Menu) *MenuUpdateOne
RemoveChildren removes "children" edges to Menu entities.
func (*MenuUpdateOne) Save ¶ added in v0.0.3
func (_u *MenuUpdateOne) Save(ctx context.Context) (*Menu, error)
Save executes the query and returns the updated Menu entity.
func (*MenuUpdateOne) SaveX ¶ added in v0.0.3
func (_u *MenuUpdateOne) SaveX(ctx context.Context) *Menu
SaveX is like Save, but panics if an error occurs.
func (*MenuUpdateOne) Select ¶ added in v0.0.3
func (_u *MenuUpdateOne) Select(field string, fields ...string) *MenuUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*MenuUpdateOne) SetName ¶ added in v0.0.3
func (_u *MenuUpdateOne) SetName(v string) *MenuUpdateOne
SetName sets the "name" field.
func (*MenuUpdateOne) SetNillableName ¶ added in v0.0.3
func (_u *MenuUpdateOne) SetNillableName(v *string) *MenuUpdateOne
SetNillableName sets the "name" field if the given value is not nil.
func (*MenuUpdateOne) SetNillableParentID ¶ added in v0.0.3
func (_u *MenuUpdateOne) SetNillableParentID(v *uint32) *MenuUpdateOne
SetNillableParentID sets the "parent_id" field if the given value is not nil.
func (*MenuUpdateOne) SetNillablePath ¶ added in v0.0.3
func (_u *MenuUpdateOne) SetNillablePath(v *string) *MenuUpdateOne
SetNillablePath sets the "path" field if the given value is not nil.
func (*MenuUpdateOne) SetParent ¶ added in v0.0.3
func (_u *MenuUpdateOne) SetParent(v *Menu) *MenuUpdateOne
SetParent sets the "parent" edge to the Menu entity.
func (*MenuUpdateOne) SetParentID ¶ added in v0.0.3
func (_u *MenuUpdateOne) SetParentID(v uint32) *MenuUpdateOne
SetParentID sets the "parent_id" field.
func (*MenuUpdateOne) SetPath ¶ added in v0.0.3
func (_u *MenuUpdateOne) SetPath(v string) *MenuUpdateOne
SetPath sets the "path" field.
func (*MenuUpdateOne) Where ¶ added in v0.0.3
func (_u *MenuUpdateOne) Where(ps ...predicate.Menu) *MenuUpdateOne
Where appends a list predicates to the MenuUpdate builder.
type MenuUpsert ¶ added in v0.0.3
MenuUpsert is the "OnConflict" setter.
func (*MenuUpsert) ClearParentID ¶ added in v0.0.3
func (u *MenuUpsert) ClearParentID() *MenuUpsert
ClearParentID clears the value of the "parent_id" field.
func (*MenuUpsert) ClearPath ¶ added in v0.0.3
func (u *MenuUpsert) ClearPath() *MenuUpsert
ClearPath clears the value of the "path" field.
func (*MenuUpsert) SetName ¶ added in v0.0.3
func (u *MenuUpsert) SetName(v string) *MenuUpsert
SetName sets the "name" field.
func (*MenuUpsert) SetParentID ¶ added in v0.0.3
func (u *MenuUpsert) SetParentID(v uint32) *MenuUpsert
SetParentID sets the "parent_id" field.
func (*MenuUpsert) SetPath ¶ added in v0.0.3
func (u *MenuUpsert) SetPath(v string) *MenuUpsert
SetPath sets the "path" field.
func (*MenuUpsert) UpdateName ¶ added in v0.0.3
func (u *MenuUpsert) UpdateName() *MenuUpsert
UpdateName sets the "name" field to the value that was provided on create.
func (*MenuUpsert) UpdateParentID ¶ added in v0.0.3
func (u *MenuUpsert) UpdateParentID() *MenuUpsert
UpdateParentID sets the "parent_id" field to the value that was provided on create.
func (*MenuUpsert) UpdatePath ¶ added in v0.0.3
func (u *MenuUpsert) UpdatePath() *MenuUpsert
UpdatePath sets the "path" field to the value that was provided on create.
type MenuUpsertBulk ¶ added in v0.0.3
type MenuUpsertBulk struct {
// contains filtered or unexported fields
}
MenuUpsertBulk is the builder for "upsert"-ing a bulk of Menu nodes.
func (*MenuUpsertBulk) ClearParentID ¶ added in v0.0.3
func (u *MenuUpsertBulk) ClearParentID() *MenuUpsertBulk
ClearParentID clears the value of the "parent_id" field.
func (*MenuUpsertBulk) ClearPath ¶ added in v0.0.3
func (u *MenuUpsertBulk) ClearPath() *MenuUpsertBulk
ClearPath clears the value of the "path" field.
func (*MenuUpsertBulk) DoNothing ¶ added in v0.0.3
func (u *MenuUpsertBulk) DoNothing() *MenuUpsertBulk
DoNothing configures the conflict_action to `DO NOTHING`. Supported only by SQLite and PostgreSQL.
func (*MenuUpsertBulk) Exec ¶ added in v0.0.3
func (u *MenuUpsertBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*MenuUpsertBulk) ExecX ¶ added in v0.0.3
func (u *MenuUpsertBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MenuUpsertBulk) Ignore ¶ added in v0.0.3
func (u *MenuUpsertBulk) Ignore() *MenuUpsertBulk
Ignore sets each column to itself in case of conflict. Using this option is equivalent to using:
client.Menu.Create(). OnConflict(sql.ResolveWithIgnore()). Exec(ctx)
func (*MenuUpsertBulk) SetName ¶ added in v0.0.3
func (u *MenuUpsertBulk) SetName(v string) *MenuUpsertBulk
SetName sets the "name" field.
func (*MenuUpsertBulk) SetParentID ¶ added in v0.0.3
func (u *MenuUpsertBulk) SetParentID(v uint32) *MenuUpsertBulk
SetParentID sets the "parent_id" field.
func (*MenuUpsertBulk) SetPath ¶ added in v0.0.3
func (u *MenuUpsertBulk) SetPath(v string) *MenuUpsertBulk
SetPath sets the "path" field.
func (*MenuUpsertBulk) Update ¶ added in v0.0.3
func (u *MenuUpsertBulk) Update(set func(*MenuUpsert)) *MenuUpsertBulk
Update allows overriding fields `UPDATE` values. See the MenuCreateBulk.OnConflict documentation for more info.
func (*MenuUpsertBulk) UpdateName ¶ added in v0.0.3
func (u *MenuUpsertBulk) UpdateName() *MenuUpsertBulk
UpdateName sets the "name" field to the value that was provided on create.
func (*MenuUpsertBulk) UpdateNewValues ¶ added in v0.0.3
func (u *MenuUpsertBulk) UpdateNewValues() *MenuUpsertBulk
UpdateNewValues updates the mutable fields using the new values that were set on create. Using this option is equivalent to using:
client.Menu.Create().
OnConflict(
sql.ResolveWithNewValues(),
sql.ResolveWith(func(u *sql.UpdateSet) {
u.SetIgnore(menu.FieldID)
}),
).
Exec(ctx)
func (*MenuUpsertBulk) UpdateParentID ¶ added in v0.0.3
func (u *MenuUpsertBulk) UpdateParentID() *MenuUpsertBulk
UpdateParentID sets the "parent_id" field to the value that was provided on create.
func (*MenuUpsertBulk) UpdatePath ¶ added in v0.0.3
func (u *MenuUpsertBulk) UpdatePath() *MenuUpsertBulk
UpdatePath sets the "path" field to the value that was provided on create.
type MenuUpsertOne ¶ added in v0.0.3
type MenuUpsertOne struct {
// contains filtered or unexported fields
}
MenuUpsertOne is the builder for "upsert"-ing
one Menu node.
func (*MenuUpsertOne) ClearParentID ¶ added in v0.0.3
func (u *MenuUpsertOne) ClearParentID() *MenuUpsertOne
ClearParentID clears the value of the "parent_id" field.
func (*MenuUpsertOne) ClearPath ¶ added in v0.0.3
func (u *MenuUpsertOne) ClearPath() *MenuUpsertOne
ClearPath clears the value of the "path" field.
func (*MenuUpsertOne) DoNothing ¶ added in v0.0.3
func (u *MenuUpsertOne) DoNothing() *MenuUpsertOne
DoNothing configures the conflict_action to `DO NOTHING`. Supported only by SQLite and PostgreSQL.
func (*MenuUpsertOne) Exec ¶ added in v0.0.3
func (u *MenuUpsertOne) Exec(ctx context.Context) error
Exec executes the query.
func (*MenuUpsertOne) ExecX ¶ added in v0.0.3
func (u *MenuUpsertOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MenuUpsertOne) ID ¶ added in v0.0.3
func (u *MenuUpsertOne) ID(ctx context.Context) (id uint32, err error)
Exec executes the UPSERT query and returns the inserted/updated ID.
func (*MenuUpsertOne) IDX ¶ added in v0.0.3
func (u *MenuUpsertOne) IDX(ctx context.Context) uint32
IDX is like ID, but panics if an error occurs.
func (*MenuUpsertOne) Ignore ¶ added in v0.0.3
func (u *MenuUpsertOne) Ignore() *MenuUpsertOne
Ignore sets each column to itself in case of conflict. Using this option is equivalent to using:
client.Menu.Create().
OnConflict(sql.ResolveWithIgnore()).
Exec(ctx)
func (*MenuUpsertOne) SetName ¶ added in v0.0.3
func (u *MenuUpsertOne) SetName(v string) *MenuUpsertOne
SetName sets the "name" field.
func (*MenuUpsertOne) SetParentID ¶ added in v0.0.3
func (u *MenuUpsertOne) SetParentID(v uint32) *MenuUpsertOne
SetParentID sets the "parent_id" field.
func (*MenuUpsertOne) SetPath ¶ added in v0.0.3
func (u *MenuUpsertOne) SetPath(v string) *MenuUpsertOne
SetPath sets the "path" field.
func (*MenuUpsertOne) Update ¶ added in v0.0.3
func (u *MenuUpsertOne) Update(set func(*MenuUpsert)) *MenuUpsertOne
Update allows overriding fields `UPDATE` values. See the MenuCreate.OnConflict documentation for more info.
func (*MenuUpsertOne) UpdateName ¶ added in v0.0.3
func (u *MenuUpsertOne) UpdateName() *MenuUpsertOne
UpdateName sets the "name" field to the value that was provided on create.
func (*MenuUpsertOne) UpdateNewValues ¶ added in v0.0.3
func (u *MenuUpsertOne) UpdateNewValues() *MenuUpsertOne
UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. Using this option is equivalent to using:
client.Menu.Create().
OnConflict(
sql.ResolveWithNewValues(),
sql.ResolveWith(func(u *sql.UpdateSet) {
u.SetIgnore(menu.FieldID)
}),
).
Exec(ctx)
func (*MenuUpsertOne) UpdateParentID ¶ added in v0.0.3
func (u *MenuUpsertOne) UpdateParentID() *MenuUpsertOne
UpdateParentID sets the "parent_id" field to the value that was provided on create.
func (*MenuUpsertOne) UpdatePath ¶ added in v0.0.3
func (u *MenuUpsertOne) UpdatePath() *MenuUpsertOne
UpdatePath sets the "path" field to the value that was provided on create.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type OrderFunc ¶
OrderFunc applies an ordering on the sql selector. Deprecated: Use Asc/Desc functions or the package builders instead.
type QuerierFunc ¶
type QuerierFunc = ent.QuerierFunc
ent aliases to avoid import conflicts in user's code.
type QueryContext ¶
type QueryContext = ent.QueryContext
ent aliases to avoid import conflicts in user's code.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker {
return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error {
// Do some stuff before.
if err := next.Rollback(ctx, tx); err != nil {
return err
}
// Do some stuff after.
return nil
})
}
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type TraverseFunc ¶
type TraverseFunc = ent.TraverseFunc
ent aliases to avoid import conflicts in user's code.
type Tx ¶
type Tx struct {
// Menu is the client for interacting with the Menu builders.
Menu *MenuClient
// User is the client for interacting with the User builders.
User *UserClient
// contains filtered or unexported fields
}
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct {
// ID of the ent.
// id
ID uint32 `json:"id,omitempty"`
// 租户ID
TenantID *uint32 `json:"tenant_id,omitempty"`
// user name
Name string `json:"name,omitempty"`
// user age
Age uint32 `json:"age,omitempty"`
// contains filtered or unexported fields
}
User is the model entity for the User schema.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (_m *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a builder for creating a User entity.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(_m *User) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id uint32) *UserDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id uint32) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Intercept ¶
func (c *UserClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.
func (*UserClient) Interceptors ¶
func (c *UserClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*UserClient) MapCreateBulk ¶
func (c *UserClient) MapCreateBulk(slice any, setFunc func(*UserCreate, int)) *UserCreateBulk
MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(_m *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id uint32) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) Exec ¶
func (_c *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶
func (_c *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (_c *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) OnConflict ¶
func (_c *UserCreate) OnConflict(opts ...sql.ConflictOption) *UserUpsertOne
OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause of the `INSERT` statement. For example:
client.User.Create().
SetTenantID(v).
OnConflict(
// Update the row with the new values
// the was proposed for insertion.
sql.ResolveWithNewValues(),
).
// Override some of the fields with custom
// update values.
Update(func(u *ent.UserUpsert) {
SetTenantID(v+v).
}).
Exec(ctx)
func (*UserCreate) OnConflictColumns ¶
func (_c *UserCreate) OnConflictColumns(columns ...string) *UserUpsertOne
OnConflictColumns calls `OnConflict` and configures the columns as conflict target. Using this option is equivalent to using:
client.User.Create(). OnConflict(sql.ConflictColumns(columns...)). Exec(ctx)
func (*UserCreate) Save ¶
func (_c *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (_c *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAge ¶
func (_c *UserCreate) SetAge(v uint32) *UserCreate
SetAge sets the "age" field.
func (*UserCreate) SetID ¶ added in v0.0.3
func (_c *UserCreate) SetID(v uint32) *UserCreate
SetID sets the "id" field.
func (*UserCreate) SetName ¶
func (_c *UserCreate) SetName(v string) *UserCreate
SetName sets the "name" field.
func (*UserCreate) SetNillableAge ¶
func (_c *UserCreate) SetNillableAge(v *uint32) *UserCreate
SetNillableAge sets the "age" field if the given value is not nil.
func (*UserCreate) SetNillableTenantID ¶ added in v0.0.3
func (_c *UserCreate) SetNillableTenantID(v *uint32) *UserCreate
SetNillableTenantID sets the "tenant_id" field if the given value is not nil.
func (*UserCreate) SetTenantID ¶ added in v0.0.3
func (_c *UserCreate) SetTenantID(v uint32) *UserCreate
SetTenantID sets the "tenant_id" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (_c *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶
func (_c *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreateBulk) OnConflict ¶
func (_c *UserCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserUpsertBulk
OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause of the `INSERT` statement. For example:
client.User.CreateBulk(builders...).
OnConflict(
// Update the row with the new values
// the was proposed for insertion.
sql.ResolveWithNewValues(),
).
// Override some of the fields with custom
// update values.
Update(func(u *ent.UserUpsert) {
SetTenantID(v+v).
}).
Exec(ctx)
func (*UserCreateBulk) OnConflictColumns ¶
func (_c *UserCreateBulk) OnConflictColumns(columns ...string) *UserUpsertBulk
OnConflictColumns calls `OnConflict` and configures the columns as conflict target. Using this option is equivalent to using:
client.User.Create(). OnConflict(sql.ConflictColumns(columns...)). Exec(ctx)
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (_d *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (_d *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (_d *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (_d *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (_d *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserDeleteOne) Where ¶
func (_d *UserDeleteOne) Where(ps ...predicate.User) *UserDeleteOne
Where appends a list predicates to the UserDelete builder.
type UserFilter ¶
type UserFilter struct {
// contains filtered or unexported fields
}
UserFilter provides a generic filtering capability at runtime for UserQuery.
func (*UserFilter) Where ¶
func (f *UserFilter) Where(p entql.P)
Where applies the entql predicate on the query filter.
func (*UserFilter) WhereAge ¶
func (f *UserFilter) WhereAge(p entql.Uint32P)
WhereAge applies the entql uint32 predicate on the age field.
func (*UserFilter) WhereID ¶
func (f *UserFilter) WhereID(p entql.Uint32P)
WhereID applies the entql uint32 predicate on the id field.
func (*UserFilter) WhereName ¶
func (f *UserFilter) WhereName(p entql.StringP)
WhereName applies the entql string predicate on the name field.
func (*UserFilter) WhereTenantID ¶ added in v0.0.3
func (f *UserFilter) WhereTenantID(p entql.Uint32P)
WhereTenantID applies the entql uint32 predicate on the tenant_id field.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (_g *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (_g *UserGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddAge ¶
func (m *UserMutation) AddAge(u int32)
AddAge adds u to the "age" field.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddTenantID ¶ added in v0.0.3
func (m *UserMutation) AddTenantID(u int32)
AddTenantID adds u to the "tenant_id" field.
func (*UserMutation) AddedAge ¶
func (m *UserMutation) AddedAge() (r int32, exists bool)
AddedAge returns the value that was added to the "age" field in this mutation.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) AddedTenantID ¶ added in v0.0.3
func (m *UserMutation) AddedTenantID() (r int32, exists bool)
AddedTenantID returns the value that was added to the "tenant_id" field in this mutation.
func (*UserMutation) Age ¶
func (m *UserMutation) Age() (r uint32, exists bool)
Age returns the value of the "age" field in the mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearTenantID ¶ added in v0.0.3
func (m *UserMutation) ClearTenantID()
ClearTenantID clears the value of the "tenant_id" field.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) Filter ¶
func (m *UserMutation) Filter() *UserFilter
Filter returns an entql.Where implementation to apply filters on the UserMutation builder.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id uint32, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶
func (m *UserMutation) IDs(ctx context.Context) ([]uint32, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*UserMutation) OldAge ¶
func (m *UserMutation) OldAge(ctx context.Context) (v uint32, err error)
OldAge returns the old "age" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldName ¶
func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldTenantID ¶ added in v0.0.3
func (m *UserMutation) OldTenantID(ctx context.Context) (v *uint32, err error)
OldTenantID returns the old "tenant_id" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) ResetAge ¶
func (m *UserMutation) ResetAge()
ResetAge resets all changes to the "age" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*UserMutation) ResetTenantID ¶ added in v0.0.3
func (m *UserMutation) ResetTenantID()
ResetTenantID resets all changes to the "tenant_id" field.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetID ¶ added in v0.0.3
func (m *UserMutation) SetID(id uint32)
SetID sets the value of the id field. Note that this operation is only accepted on creation of User entities.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the "name" field.
func (*UserMutation) SetOp ¶
func (m *UserMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*UserMutation) SetTenantID ¶ added in v0.0.3
func (m *UserMutation) SetTenantID(u uint32)
SetTenantID sets the "tenant_id" field.
func (*UserMutation) TenantID ¶ added in v0.0.3
func (m *UserMutation) TenantID() (r uint32, exists bool)
TenantID returns the value of the "tenant_id" field in the mutation.
func (*UserMutation) TenantIDCleared ¶ added in v0.0.3
func (m *UserMutation) TenantIDCleared() bool
TenantIDCleared returns if the "tenant_id" field was cleared in this mutation.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
func (*UserMutation) WhereP ¶
func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the UserMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Aggregate ¶
func (_q *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate returns a UserSelect configured with the given aggregations.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) Filter ¶
func (_q *UserQuery) Filter() *UserFilter
Filter returns a Filter implementation to apply filters on the UserQuery builder.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (_q *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct {
TenantID uint32 `json:"tenant_id,omitempty"`
Count int `json:"count,omitempty"`
}
client.User.Query().
GroupBy(user.FieldTenantID).
Aggregate(ent.Count()).
Scan(ctx, &v)
func (*UserQuery) Modify ¶
func (_q *UserQuery) Modify(modifiers ...func(s *sql.Selector)) *UserSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) Order ¶
func (_q *UserQuery) Order(o ...user.OrderOption) *UserQuery
Order specifies how the records should be ordered.
func (*UserQuery) Select ¶
func (_q *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct {
TenantID uint32 `json:"tenant_id,omitempty"`
}
client.User.Query().
Select(user.FieldTenantID).
Scan(ctx, &v)
type UserSelect ¶
type UserSelect struct {
*UserQuery
// contains filtered or unexported fields
}
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Aggregate ¶
func (_s *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate adds the given aggregation functions to the selector query.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) Modify ¶
func (_s *UserSelect) Modify(modifiers ...func(s *sql.Selector)) *UserSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*UserSelect) Scan ¶
func (_s *UserSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddAge ¶
func (_u *UserUpdate) AddAge(v int32) *UserUpdate
AddAge adds value to the "age" field.
func (*UserUpdate) Exec ¶
func (_u *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (_u *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Modify ¶
func (_u *UserUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdate
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*UserUpdate) Mutation ¶
func (_u *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) Save ¶
func (_u *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (_u *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAge ¶
func (_u *UserUpdate) SetAge(v uint32) *UserUpdate
SetAge sets the "age" field.
func (*UserUpdate) SetName ¶
func (_u *UserUpdate) SetName(v string) *UserUpdate
SetName sets the "name" field.
func (*UserUpdate) SetNillableAge ¶
func (_u *UserUpdate) SetNillableAge(v *uint32) *UserUpdate
SetNillableAge sets the "age" field if the given value is not nil.
func (*UserUpdate) SetNillableName ¶
func (_u *UserUpdate) SetNillableName(v *string) *UserUpdate
SetNillableName sets the "name" field if the given value is not nil.
func (*UserUpdate) Where ¶
func (_u *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddAge ¶
func (_u *UserUpdateOne) AddAge(v int32) *UserUpdateOne
AddAge adds value to the "age" field.
func (*UserUpdateOne) Exec ¶
func (_u *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (_u *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Modify ¶
func (_u *UserUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdateOne
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*UserUpdateOne) Mutation ¶
func (_u *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) Save ¶
func (_u *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (_u *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (_u *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetAge ¶
func (_u *UserUpdateOne) SetAge(v uint32) *UserUpdateOne
SetAge sets the "age" field.
func (*UserUpdateOne) SetName ¶
func (_u *UserUpdateOne) SetName(v string) *UserUpdateOne
SetName sets the "name" field.
func (*UserUpdateOne) SetNillableAge ¶
func (_u *UserUpdateOne) SetNillableAge(v *uint32) *UserUpdateOne
SetNillableAge sets the "age" field if the given value is not nil.
func (*UserUpdateOne) SetNillableName ¶
func (_u *UserUpdateOne) SetNillableName(v *string) *UserUpdateOne
SetNillableName sets the "name" field if the given value is not nil.
func (*UserUpdateOne) Where ¶
func (_u *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne
Where appends a list predicates to the UserUpdate builder.
type UserUpsert ¶
UserUpsert is the "OnConflict" setter.
func (*UserUpsert) AddAge ¶
func (u *UserUpsert) AddAge(v uint32) *UserUpsert
AddAge adds v to the "age" field.
func (*UserUpsert) SetAge ¶
func (u *UserUpsert) SetAge(v uint32) *UserUpsert
SetAge sets the "age" field.
func (*UserUpsert) SetName ¶
func (u *UserUpsert) SetName(v string) *UserUpsert
SetName sets the "name" field.
func (*UserUpsert) UpdateAge ¶
func (u *UserUpsert) UpdateAge() *UserUpsert
UpdateAge sets the "age" field to the value that was provided on create.
func (*UserUpsert) UpdateName ¶
func (u *UserUpsert) UpdateName() *UserUpsert
UpdateName sets the "name" field to the value that was provided on create.
type UserUpsertBulk ¶
type UserUpsertBulk struct {
// contains filtered or unexported fields
}
UserUpsertBulk is the builder for "upsert"-ing a bulk of User nodes.
func (*UserUpsertBulk) AddAge ¶
func (u *UserUpsertBulk) AddAge(v uint32) *UserUpsertBulk
AddAge adds v to the "age" field.
func (*UserUpsertBulk) DoNothing ¶
func (u *UserUpsertBulk) DoNothing() *UserUpsertBulk
DoNothing configures the conflict_action to `DO NOTHING`. Supported only by SQLite and PostgreSQL.
func (*UserUpsertBulk) Exec ¶
func (u *UserUpsertBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpsertBulk) ExecX ¶
func (u *UserUpsertBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpsertBulk) Ignore ¶
func (u *UserUpsertBulk) Ignore() *UserUpsertBulk
Ignore sets each column to itself in case of conflict. Using this option is equivalent to using:
client.User.Create(). OnConflict(sql.ResolveWithIgnore()). Exec(ctx)
func (*UserUpsertBulk) SetAge ¶
func (u *UserUpsertBulk) SetAge(v uint32) *UserUpsertBulk
SetAge sets the "age" field.
func (*UserUpsertBulk) SetName ¶
func (u *UserUpsertBulk) SetName(v string) *UserUpsertBulk
SetName sets the "name" field.
func (*UserUpsertBulk) Update ¶
func (u *UserUpsertBulk) Update(set func(*UserUpsert)) *UserUpsertBulk
Update allows overriding fields `UPDATE` values. See the UserCreateBulk.OnConflict documentation for more info.
func (*UserUpsertBulk) UpdateAge ¶
func (u *UserUpsertBulk) UpdateAge() *UserUpsertBulk
UpdateAge sets the "age" field to the value that was provided on create.
func (*UserUpsertBulk) UpdateName ¶
func (u *UserUpsertBulk) UpdateName() *UserUpsertBulk
UpdateName sets the "name" field to the value that was provided on create.
func (*UserUpsertBulk) UpdateNewValues ¶
func (u *UserUpsertBulk) UpdateNewValues() *UserUpsertBulk
UpdateNewValues updates the mutable fields using the new values that were set on create. Using this option is equivalent to using:
client.User.Create().
OnConflict(
sql.ResolveWithNewValues(),
sql.ResolveWith(func(u *sql.UpdateSet) {
u.SetIgnore(user.FieldID)
}),
).
Exec(ctx)
type UserUpsertOne ¶
type UserUpsertOne struct {
// contains filtered or unexported fields
}
UserUpsertOne is the builder for "upsert"-ing
one User node.
func (*UserUpsertOne) AddAge ¶
func (u *UserUpsertOne) AddAge(v uint32) *UserUpsertOne
AddAge adds v to the "age" field.
func (*UserUpsertOne) DoNothing ¶
func (u *UserUpsertOne) DoNothing() *UserUpsertOne
DoNothing configures the conflict_action to `DO NOTHING`. Supported only by SQLite and PostgreSQL.
func (*UserUpsertOne) Exec ¶
func (u *UserUpsertOne) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpsertOne) ExecX ¶
func (u *UserUpsertOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpsertOne) ID ¶
func (u *UserUpsertOne) ID(ctx context.Context) (id uint32, err error)
Exec executes the UPSERT query and returns the inserted/updated ID.
func (*UserUpsertOne) IDX ¶
func (u *UserUpsertOne) IDX(ctx context.Context) uint32
IDX is like ID, but panics if an error occurs.
func (*UserUpsertOne) Ignore ¶
func (u *UserUpsertOne) Ignore() *UserUpsertOne
Ignore sets each column to itself in case of conflict. Using this option is equivalent to using:
client.User.Create().
OnConflict(sql.ResolveWithIgnore()).
Exec(ctx)
func (*UserUpsertOne) SetAge ¶
func (u *UserUpsertOne) SetAge(v uint32) *UserUpsertOne
SetAge sets the "age" field.
func (*UserUpsertOne) SetName ¶
func (u *UserUpsertOne) SetName(v string) *UserUpsertOne
SetName sets the "name" field.
func (*UserUpsertOne) Update ¶
func (u *UserUpsertOne) Update(set func(*UserUpsert)) *UserUpsertOne
Update allows overriding fields `UPDATE` values. See the UserCreate.OnConflict documentation for more info.
func (*UserUpsertOne) UpdateAge ¶
func (u *UserUpsertOne) UpdateAge() *UserUpsertOne
UpdateAge sets the "age" field to the value that was provided on create.
func (*UserUpsertOne) UpdateName ¶
func (u *UserUpsertOne) UpdateName() *UserUpsertOne
UpdateName sets the "name" field to the value that was provided on create.
func (*UserUpsertOne) UpdateNewValues ¶
func (u *UserUpsertOne) UpdateNewValues() *UserUpsertOne
UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. Using this option is equivalent to using:
client.User.Create().
OnConflict(
sql.ResolveWithNewValues(),
sql.ResolveWith(func(u *sql.UpdateSet) {
u.SetIgnore(user.FieldID)
}),
).
Exec(ctx)
type ValidationError ¶
type ValidationError struct {
Name string // Field or edge name.
// contains filtered or unexported fields
}
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.